Arjan Brussee, best known as a co-founder of Guerrilla Games and a former global director of product management for Unreal ...
But then I saw the potential for engineers to turn text and images into 3D models. Tony (Yuchen) Liu, creative marketing ...
Antonis and Stavros Fylladitis discuss mythology, creating an original sci-fi universe, and shaking the stigma around game ...
Guerilla Games ' co-founder Arjan Brussee has recently revealed that he is working on a new game engine that would be ...
Guerilla Games co-founder, former Boss Key exec and former Epic tech director Arjan Brussee is making a "European alternative ...
Formula 1 engine designers are wizards. They’re able to take F1’s incredibly complicated, highly restrictive rulebook and use it to create engines that are smaller than the Toyota Corolla’s but make 1 ...
The technical director of Yakuza / Like a Dragon developer Ryu Ga Gotoku Studio has said he wants to make a new Dragon Engine after eight years and 10 games in the current one. Yutaka Ito told ...
In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed ...
Creates 3D environments, SFX, and meshes from a single image using Claude skills, World Labs, and FAL. Can take you from an image to a fully meshed 3D environment in < 5 minutes, great for ...
Articraft transforms the creation of articulated 3D assets into a programmatic, code-generation workflow powered by LLMs. Engineered for large-scale dataset generation, it bypasses heavyweight manual ...